The tech of Krypton A war brews on Krypton before its destruction.Īct I of the film takes place on Krypton, facing destruction from an instable core. Destroying a city: the invasion of MetropolisĪnd we also take a look at PLF’s previs work, Scanline’s tornado and oil rig effects and Look Effects’ work on the bus crash. Live action and CG takeovers: the Smallville confrontationģ. With so much work in the film, we delve down into just three of the many tech accomplishments:Ģ. Unless the action is so over the top, like in the end where Superman is beating up Zod – we had to break it a bit.”įxguide talks to the major players responsible for bringing to life the visual effects of Man of Steel: overall supervisor John ‘DJ’ Desjardin, and Weta Digital, MPC and Double Negative. A lot of the rules are the Battlestar Galactica rules for the space cams that Garry Hurtzel developed for that mini-series where we want to make sure if we’re translating the camera at all it makes sense. “So for a lot of the previs we did, we’d start to think where our cameras were and where our cameraman was. “We had to think about what that would mean since we also had to photograph some crazy action,” says Desjardin. VFX by MPC.ĭesjardin notes that the intent was to shoot a more handheld (the DOP was Amir Mokri) and documentary-style film than previous outings in this comic book character’s ‘verse.
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“Zack Snyder wanted Man of Steel to appear very natural because there’s some very fantastical things in there and he wanted people to suspend their disbelief, and we the visual effects team had to make it as easy as possible for them to do so.” So recounts overall visual effects supervisor John ‘DJ’ Desjardin on the philosophy behind Man of Steel’s visual style.